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Old Jan 23, 2008, 04:40 PM // 16:40   #1
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Default Nerf Magebane plz

I would like to see Magebane Shot nerfed a bit more than it was recently. Making it 10 energy is no big deal to a ranger with 14 expertise, it only costs like 5 energy and is still spammable with the 5 second recharge. I would like to see it get a longer recharge for two reasons...

A.) A five second recharge, unblockable interrupt that disables a skill for 10 extra seconds is way too overpowered.

B.) It is creating a lot of bad/annoying rangers that just sit on one target and spam Savage Shot, Magebane Shot and Distracting Shot over and over.

IMO this is just taking caster shutdown to an annoying level. Most rangers in pvp bring along Mending Touch so that blinding them won't have any effect other than you wasting your energy. The only other thing that could stop them would be hexes, but how would you get enough hexes off to stop them when they have an unblockable interrupt every 5 seconds along with 2 other interrupts they are spamming on you?

This skill needs to be hit with the nerf hammer and hard. There is no defensive skill that can stop it, and the only offensive skills that have a chance at stopping it are 1 second casts at least, and interrupting those is like stealing candy from a baby. I know it gives people a chance to excel at a certain class that they would otherwise fail at, but then where is the skill and fun in the game?


Thank you for reading my post.

*Edit:*
Idea for balance: Keep it at 10 energy and still have the same functionality, but make the recharge to something around 8-10seconds.

Last edited by the tim; Jan 23, 2008 at 04:57 PM // 16:57..
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Old Jan 23, 2008, 04:44 PM // 16:44   #2
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As much as you are going to cry, they are just going to say: You got mantra of resolve or concentration to counter it, if need be. Why do you think people run mantra of concentration on an Ele in GvG... Due to those fag Magebane. Btw, it's 4 energy at 14 expertise...so it's pretty nice. They'll make it like crip shot, 15 energy, no one will use it, then put it back to 10. So.. kind of a lost cause, to be honest.
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Old Jan 23, 2008, 04:45 PM // 16:45   #3
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Quote:
B.) It is creating a lot of bad/annoying rangers that just sit on one target and spam Savage Shot, Magebane Shot and Distracting Shot over and over.
If they spam so much, why don't you just time your skills?

Magebane makes games very interesting. Leave it.
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Old Jan 23, 2008, 04:47 PM // 16:47   #4
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/really not signed

Don't cry, get better.
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Old Jan 23, 2008, 04:47 PM // 16:47   #5
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The energy cost is fine with me. I would like to see it have a longer recharge than 5 seconds. And to what you said....only having 2 skills that can effectively counter it and forcing you to be primary or secondary mesmer is imba, even more so than the 10 energy cripshot.

and i dont think getting better has anythign to do with casting times...maybe you are god and all your skills have a 1/8sec activation time, but mine certainly do not.

Last edited by the tim; Jan 23, 2008 at 04:50 PM // 16:50..
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Old Jan 23, 2008, 04:51 PM // 16:51   #6
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/signed and for you idiots that say time your skills or get better try timing your skills around being interrupted every other second while under pressure its kinda retarded
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Old Jan 23, 2008, 04:54 PM // 16:54   #7
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Quote:
Originally Posted by Chokutou Reiki
You got mantra of resolve or concentration to counter it, if need be. Why do you think people run mantra of concentration on an Ele in GvG...
You don't know what you are talking about?

to the OP it's balanced for the noob rangers who spam it on recharge. It's a decent elite
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Old Jan 23, 2008, 05:00 PM // 17:00   #8
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Quote:
Originally Posted by Pyro maniac
You don't know what you are talking about?

to the OP it's balanced for the noob rangers who spam it on recharge. It's a decent elite
Wait, who are you? Never heard of your guild before. r dey gud?

Also, glyph of concentration was ran as well, yesterday on a water ele in a GvG we faced, versus Rus Corp. (Lawl at them running balance). So, what do you mean I don't know what I'm talking about? Someone didn't read the skill descriptions or you just observe GvGs and not actually play them?
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Old Jan 23, 2008, 05:15 PM // 17:15   #9
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/not signed

There are more than 2 counters to Magebane

And yes, timing your skills works

Mantra of Concentration > Magebane

I will say I hate going against a GOOD Magebane and that I would like to see a longer recharge time, but it's not 100% needed.
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Old Jan 23, 2008, 05:15 PM // 17:15   #10
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Margonite Rangers love to spam it like if there were no tomorrow.
Yet they are still cheap punchbags that can barely make a difference, even if they are a whole lot and focus in our partie's healers or nukers.
Even in Hard Mode, with no walls to hide behind, Lightbringer rank 3 or less and no PvE skills, they are still cheap.

The Average PvP player can't use attack skill interrupts as fast an effectively as Hard Mode margonites, that can 'see' all party members at the same time, unlike players.

So it's not a problem. I'm not against nerfing it, but only if people start using it and forget about all the other elites at all.
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Old Jan 23, 2008, 05:32 PM // 17:32   #11
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As has been suggested, various 'I can't be interrupted' skills, but there's also assorted hexes such as price of failure that will also work. As for the timing suggestion, that will also work provided the caster is actually somewhat intelligent, maybe they should throwout a bait skill to draw an interrupt, and then use their real skill while magebane is recharging.
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Old Jan 23, 2008, 05:47 PM // 17:47   #12
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Quote:
Originally Posted by dargon
maybe they should throwout a bait skill to draw an interrupt, and then use their real skill while magebane is recharging.

since when do rangers only run one interrupt in pvp?
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Old Jan 23, 2008, 05:47 PM // 17:47   #13
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Quote:
Originally Posted by Chokutou Reiki
Also, glyph of concentration was ran as well, yesterday on a water ele in a GvG we faced, versus Rus Corp. (Lawl at them running balance). So, what do you mean I don't know what I'm talking about? Someone didn't read the skill descriptions or you just observe GvGs and not actually play them?
well have to admit, haven't observed gvG past few days. However when playing myself, we're still just playing against the w/w/r/p/me/mo/mo/rt setup.
What I'm referring to is that I yet have to see magebane rangers in GvG (more then sporadic) and concentration doesn't help versus skill disable.

But maybe I'm wrong and I should have said nothing
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Old Jan 23, 2008, 05:47 PM // 17:47   #14
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And never forget.

Q: Strafe Left
E: Strafe Right.

Arrows can be dodged.
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Old Jan 23, 2008, 05:52 PM // 17:52   #15
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Quote:
Originally Posted by MithranArkanere
And never forget.

Q: Strafe Left
E: Strafe Right.

Arrows can be dodged.
dodging a arrow with hardly an arc while casting? wow you're good ..
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Old Jan 23, 2008, 05:59 PM // 17:59   #16
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Cry more plz! Salvage shot itself is 5s recharge and 10 energy! The only different is that Magebane disable a skill for 10s and unblockable. BUT it is an ELITE. Remember that! SO you CAN NOT run crip shot and Magebane at the same time. Moreover, it is most likely you can not interupt a 1s cast with this skill! Only either LUCK or 2s cast (even 2s cast is still really hard because of 40/40 set!) The reason for a spell having 2s casting time is because it CAN BE INTERUPTED. Beside this skill is not like PD which is spammable and unstopable. If you are afraid of interupt, go ahead and bring mantra of glyph of concentration. If you dont want to waste a skill slot for it then be good at the game. Even 2s cast you can fake it. Magebane is 5s cast, watch the ranger dont just SPAM it. AND you can ALWAYS hide behind something and/or diversion it. If you can not do ONE of those things. I suggest you should just chill at PvE!
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Old Jan 23, 2008, 06:03 PM // 18:03   #17
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Quote:
Originally Posted by Orange Milk
Mantra of Concentration > Magebane
So everyone should run Mantra of Concentration on every caster until Izzy comes in with his godlike gamebalancing skills and makes Magebane 15e 30recharge? rofl.

but imo its pretty retarded to have to be x/me or me/x just to not get interrupted (i know theres glyph of concentration, but a good ranger will get that everytime so its useless). So by all the casters running mantra to avoid interrupts...1 character is essentially dictating the midline's skills.

just make it a longer recharge (like 10sec recharge) and it will be fine. A 5 second recharge unblockable interrupt is imba. the only reason why its not in GvG a lot is because with the new skill balances, meta and such; a cripshot ranger is usually the only snare for pushes/fallbacks
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Old Jan 23, 2008, 06:04 PM // 18:04   #18
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Yup, you cancel the skill, lose the energy and avoid the 10 secs disable.
That works only for skills like 2..5 second cast, 0..9sec recharge, but still works in some cases. For the rest, you have the 'prevent interruption' skills and 'prevent hitting' effects, like blindness, attack failure, etc.

Better to lose the energy than getting disabled for 10 seconds skills like Light of Deliverance, Heal Party, or Renew Life.

Well I'm the kind of person that prefers to blow both the enemy and himself with the missile launcher instead of letting the enemy kill him but... hey... better my way that the enmies' one, XDDDD.
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Old Jan 24, 2008, 04:18 PM // 16:18   #19
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Quote:
Originally Posted by NamelessBeauty
Cry more plz! Salvage shot itself is 5s recharge and 10 energy! The only different is that Magebane disable a skill for 10s and unblockable. BUT it is an ELITE. Remember that! SO you CAN NOT run crip shot and Magebane at the same time. Moreover, it is most likely you can not interupt a 1s cast with this skill! Only either LUCK or 2s cast (even 2s cast is still really hard because of 40/40 set!) The reason for a spell having 2s casting time is because it CAN BE INTERUPTED. Beside this skill is not like PD which is spammable and unstopable. If you are afraid of interupt, go ahead and bring mantra of glyph of concentration. If you dont want to waste a skill slot for it then be good at the game. Even 2s cast you can fake it. Magebane is 5s cast, watch the ranger dont just SPAM it. AND you can ALWAYS hide behind something and/or diversion it. If you can not do ONE of those things. I suggest you should just chill at PvE!
I'm sorry, i have no idea what you are saying. And about only being able to get 1 second casts with luck on a ranger...if thats you, i suggest you stick to pve because the only luck interrupts you should get on a ranger is when you miss-click your target and use magebane on someone else. And to you saying watch the ranger and not just spam cancel you skill, in pvp you should only be doing this if you have glyph of lesser or just feel like loosing all your energy for no reason, and by the time you see the attack animation on the ranger, your skill is interrupted because if they are good they will be in your face with a shortbow. and the only way a ranger should ever get magebane diverted is if he is a blind monkey playing GW with his feet, or the mesmer gets a 1 in 200 1/8sec cast on diversion with a 40/40set. My suggestion to you is that you either never play ranger, or just stick to pve. kthnx
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Old Jan 24, 2008, 04:50 PM // 16:50   #20
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/SIGNED

Seriously, magebane DOES need to be nerfed. Honestly, how many times have you seen a caster using Mantra of Concentration of Glyph of Concentration? It's usually a waste of a skill slot. The caster is helpless if they carry all 3 interrupts. Savage Shot, Distracting Shot, and Magebane Shot. By the time you do all the interrupts, you can get back to the first one, rinse and repeat. Also, if they're using poison arrows, its just a slaughter fest towards said caster. The only way to stop this combo would be guardian and anti-melee mesmer or necro as far as you can get. And I don't think you see many necros with Spiteful Spirit, Empathy, Price of Failure, Reckless Haste, and Insidious Parasite all on 1 character, much less anyone running that build >_>
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